Account
Log In
Back to articles

Free “Sports Innovation Hub” Goes Live

Data & Performance Sports Of Future Admin 65 0
Approx. 2 min read
Share
Free “Sports Innovation Hub” Goes Live

Oslo, 6 May 2025 — Partners in the Erasmus+ COMPATH project (Grant No. 101050955) gathered at the headquarters of Collective Innovation AS (COLIN) for the consortium’s final transnational meeting. With the Digital Competence Hub on Sport Innovation now fully piloted, the team reviewed progress to date and mapped out the final steps before the project concludes later this year.

Twelve learning modules piloted across EuropeEach partner reported positive feedback from local roll-outs of the Hub’s sport-innovation modules, confirming that content is adaptable to regional needs and learner profiles.

Clear roadmap to completionResponsibilities for finishing touches—translation checks, interface polishing and impact reporting—were allocated. All partners reaffirmed their commitment to keeping the Hub free and open beyond the project’s lifetime.

Dissemination pushTo broaden reach, the consortium endorsed a multiplier event: the 16th EAS Online Café, “Sport Innovation: Promoting Employability of Student-Athletes and Sport Professionals,” set for 19 May 2025 at 13:00 CET. The webinar will showcase COMPATH outputs to universities, coaches and policy-makers across Europe.

Accessible at https://portal.sportsinnovationshub.com, the Hub equips 16- to 25-year-old student-athletes and sports professionals with the sports technologies and entrepreneurial skills demanded by today’s sport-tech market.

Result

What it delivers

R1 – Training Modules

12 interactive courses on AI, data analytics, esports, entrepreneurship, soft skills and more

R2 – Facilitator Toolkits

Step-by-step guides for coaches, tutors and career advisers

R3 – Gamified Platform

Multilingual interface and mobile-first design

All background materials and news are available on the project website https://sportsinnovationshub.com.

“The Competence Hub transforms big ideas—AI, wearable tech, fan engagement—into practical lessons that young sports professional and student-athletes can act on immediately.”— Håkon Ege, Project Lead, COLIN

Final content refinements based on pilot feedback

Open-access impact report summarising learner outcomes

Post-project sustainability plan to secure long-term hosting and updates

Funding acknowledgementThis project is co-funded by the European Union. The views expressed are those of the authors and do not necessarily reflect those of the EU or the European Education and Culture Executive Agency (EACEA). Neither the EU nor EACEA can be held liable for them.

Related Articles

Data & Performance

Sport, Innovation, Sustainability: Notes from SHARE 2.0

We joined SHARE 2.0 in Brussels to take stock of eighteen months of collective work on EU sport policy and to exchange ideas for the next eighteen months. Nearly one hundred participants from across Europe came together—...

Data & Performance

Strategic Foresight 4 Sport – Successful Kick-Off in Oslo

Oslo, 19 June 2025 – On Thursday afternoon Collective Innovation (COLIN) and Norwegian Sport Tech welcomed a mixed crowd of sports professionals, tech experts, founders and students to the very first Strategic Foresight...

Data & Performance

COLIN Report: Bilbao Final Showcases Next-Gen Fan Experience

Bilbao, 21 May 2025 — A capacity crowd and a global TV audience of more than 100 million watched Tottenham Hotspur edge Manchester United 1-0 in the UEFA Europa League final at San Mamés Stadium, but for Collective Innov...

Comments (0)

Max 500 characters. 0/500

No comments yet. Be the first to share your thoughts.